QCP – Quick Content Production
There’s the old fashioned way that lead publications to bankruptcy – three levels of editorial, including fact-checkers that documented their sources – it’s the right way to go, but deathly expensive.
Then there’s content farms. As much as I’m an it’s-all-good person of extreme populist sensibilities, even my stomach starts to heave when I look at posts on content farms. I won’t belabor it too much, posts about them abound, but the nutshell version is that content farms are based on looking at “things” people search for on google, i.e. ”best restaurants in Dallas”, “how to put a worm on a fish hook”, “How tall was Abraham Lincoln?”. Then these “things” are posted in a list, and anyone, I repeat, anyone can write about them. The posts are then sent in to the content farm, someone hits a button, and up it goes. The writer gets $1. Maybe.
The obvious problem is this: you don’t have to have ever put a worm on a fish hook to write that post. Your post on Abe’s height could be a complete guess, and best Dallas restaurants could be based on the first 5 restaurants that came up in a Google search.
If you don’t believe me, search the content farms for something you actually know a lot about. It’s fairly horrifying.
So there’s the Chicago Tribune in Chapter 11, and there’s content farms, what’s in between?
Quick Content Production
Our issue is this: if a writer spends 8 hours researching a post, plus 2 hours writing it, we will generally compensate them about $10/hr. We post every day, which means out content expenses alone would be $700 a week. We’d go broke.
But what if … someone had a basic concept for which to start research, and researched for 2 hours. Based on those findings, and a discussion with the editor, a draft of a quick introductory “survey” post is created in draft form. And based on those two hours of research, more interesting questions get posed. Thus 4 more hours are spent exploring those issues further, and those findings are broken into 2 shorter posts.
In a nutshell, you can say it’s a longer article broken up. Well, not really. One critical difference is that when you work for a magazine, you’re told to explore a very specific story and the story is pretty much set. You do your work and fill in the blanks, making the point they tell you to make (that’s been my experience). With this method, you “go where the road takes you” and write about what you find, rather than what you’ve been assigned.
After just 2 hours of research (and working with writers who are smart as hell) you know enough to know the issues that are being discussed. Take zombies, within minutes of delving into the zombie-movie-fanbase-discussion sites, you’ll know about the war that rages between fans of fast zombies (the latest zombie incarnation – “28 Days” is a fast zombie movie) vs. slow zombies (seen in classic zombie movies, like “Dawn of the Dead”).
Ok, let’s play the zombie example out, and how I would do that in QCP. As an editor, I want a cool piece about zombie movies. Within 2 hours, my writer comes back and explains the controversy above. (And “lines in the sand” pieces are always great fun to write about. Every community, without exception, has “camps” and lines in the sand (in clay, the potters hate the sculptors, printmakers vs painters). Us vs Them is human instinct and humans inevitably divide into camps . Therefore, you can always find “divided into camps” articles that everyone loves.
So within 2 hours not only do you have your slow vs fast topic for zombies, your writer has probably figured out who the grassroots, outspoken experts are. Then out goes the email – write one set of questions, send it to a bunch of people. Unless they’re a star, stick to email.
By work-hour 3, a few days later, the emails have come back. Now you have quotes and experts. The experts add a new layer to the discussion – new, interesting information is brought to the table. By now, your writer also knows all the good sites that the zombie debate devote visit (because that was one of the questions)
Now the experts bring up some interesting ideas – that leads to the final 3 hours. In hour 1, you’re drilling down, laying out the most interesting of the thoughts. Hour 2-3, you’re writing to new people, asking for resources and sources, and following up with the first batch — asking what guy A thinks of guys B’s idea. Remember, every single person who ever wrote a book on the topic is just dying for press – no matter how long ago the book came out. You’ll always be able to contact them, they’ll certainly have a site.
Two hours to finish stamping it all out.
Based on the 6 hours of research, 2 hours of writing, you can create the following:
- An introduction about the topic, the controversy, the leaders and where the fights take place
- A roundup of Zombie sites (those will drive more traffic than all the other articles combined)
- 2-part post – An “in-depth”, 2 part story about that elaborates on two major issues in the community. You can especially do a two-part thing if you got “thought leaders” that really drive a crowd, are true authorities on the subject, or really have something amazing to say.
Voila. Say you pay the person $10/hr, total cost $80. Four article – cost per article $20.00
The trick is to keep articles to 700 or so words and put in lots of pictures. Between the content in your links and all the posts combined (which should all be linking to each other) – it’s really about as much information of the topic of slow vs. fast zombies as anyone is going to want.
Also, keep in mind, you could double the research time, which we are doing in another series, each article is $40, but they’re fairly detailed, and excellent resource articles.
One last thought – some writers appear out of our league for this kind of writing, yet most writers need work, cash and flexability. Because this isn’t their strongest work, the option of not putting their name on the posts may be a solution for a serious writer who doesn’t want to be associated with “bloggy”, loose content.

